New Gaming Strand in the virtual 2012 Global Education Conference

I'm the co-chair of a free, online Global Education Conference and we recently announced a new partnership with BrainPOP around gaming. I've also attached our most recent conference press release.  Please read and let me know if you have any questions!

The Global Education Conference is pleased to announce a new partnership with BrainPOP®, a leading creator of animated, curricular content, to develop a new gaming strand for the 2012 Global Education Conference. In addition to general session strands for teachers and students on curriculum, policy, and leadership, we are now seeking proposals for the new strand’s game-based learning sessions.

The third annual Global Education Conference is an online international education extravaganza, slated to take place November 12-17, 2012. It is designed to significantly increase opportunities for globally-connecting educators (primary, secondary and tertiary levels), students, and organizations.

BrainPOP will be lending its expertise and support to the conference by curating the new gaming strand. Game designers, students, and aficionados alike are invited to read more about the conference and to submit a proposal for consideration by October 15, 2012.

Game-based learning and game design are currently hot education topics, and the Global Education Conference co-chairs are thrilled to be working with BrainPOP to highlight game play within a global education context.  Some examples of session titles might be: "Building Global Citizenship Skills Through Serious Game Play"  or "Connecting Cultures and People Through MMORPGS". We can’t wait to bring educators and game makers together during this truly unique event, and hope that you will be equally excited about introducing a new audience to the promise of game-based learning.

Please keep in mind that gaming proposals must also directly relate to the event’s mission:

The conference seeks to present ideas, examples, and projects that help connect educators and classrooms, with a strong emphasis on promoting global awareness, fostering global competency, and inspiring action towards solving real–world problems. It is our hope that attendees will challenge themselves and others to become more active citizens of the world. Let us learn, question, create, and engage in meaningful, authentic opportunities within a global context!

If you have any questions, please contact conference co-chair Lucy Gray at or BrainPOP’s Andrew Gardner at

Again, please consider submitting a proposal by October 15th. Don't forget to join BrainPOP's affinity group within the GEC, too! 

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