I am a psychiatrist, but before I became one I played lots of games. I always thought that games could be used to deliver some of the treatments we use in clinical practice. Another psychiatrist, a game developer and I co-founded a start up. Our aim is to create games that help people free themselves from stress, anxiety and, hopefully, most things that trouble the mind.
Our first attempt is called Stress Free, which we hope will help people overcome anxiety. It's not quite ready yet but we hope to have the first version ready by the end of January. We are also developing another game to help reduce fear of spiders. We call it Phobia Free. We are confident we will get the Stress Free game finished but we don't have enough resources to finish Phobia Free. We will launch a kickstarter campaign to see if we can get the money we need to finish it.
I would appreciate any help or advice anyone can give us on how to be successful with our kickstarter campaign. We are also looking for betatesters. I thought this might also be a good place to get general advice on how to make our project a reality.
You can check out our website for more information on the project at www.virtually-free.com
Thanks in advance to anyone who wants to help!
I am new here. I am interested in being a Beta tester, especially since I have been dealing with anxiety and panic and stress for past 10 years.
I've been playing Jane McGonigal's game SuperBetter and love it. I've designed several board making games (using art) that take a participants through the Hero's Journey and Heroine's Journey.
The kickstarter campaign I mentioned is up at www.kickstarter.com/projects/1461555358/phobia-free
Apart from the obvious I would value any help with spreading the word. I would also be grateful for any advice/feedback on the game itself and how to best market it as we lack the skills to that. As I said, I am a shrink so there must be something I can do in return!
Cheers for your help