Share '[Prototype/Concept] Player Accessible Dungeon Crawler'
(Please forgive me if this is the incorrect place/way to post this)
I recently started a tabletop campaign using Heroes Unlimited as a system for character generation and power provider (Most of the actual game will take place in the Fate/Fudge System)
At the start of the campaign I knew I wanted to have an escape scene, where my heroes (Villains, really [Well, anti-villians really) had to f…
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