Most people know me as a (check all that apply) ...
Artist, Writer, Entrepreneur, Marketing Genius, Public Speaker, Voice actor
When it comes to my game-making career, I'm ...
a seasoned vet (6-9 games)
Kinds of games I’m best known for making or want to be known for making someday (check all that apply) ...
Social games, Alternate reality games, Simulations, Active / motion sensor games, Art and Experimental games, Street games, Educational games, Marketing and promotional games, You should add another category!
Will collaborate for
Creative fulfillment and fun, Free food, Experience and mentorship, Money, Big money, A chance at a Nobel Prize
Anything else you want to say about the kinds of projects or people or organizations you’d like to work with?
I am interested in working with all types of live games, for all kind of purposes- though, especially, if they are engineered to teach a skill. Whether that skill is teamwork, emotional/therapy skills, or practical life skills, I am not picky- I want to work with them all!
Games you’ve worked on ...
College of Wizardry, Skull and Crossbones, Empty Thrones, The Shattering, Dying Kingdoms, Convention of Thorns, Vampire the Requiem, Avalon, Marked: A School For Heroes. All Live Action Role Playing events.
What abilities would you bring to a collaboration?
Aesthetic design- costume/prop/makeup development. Marketing/influencing- creating trailers, narrative films, review. Creating content showing the link between playing these games and proven therapy techniques for treatment of PTSD, addiction, anxiety, depression and more.
Three games you’ve played that have changed your life:
College of Wizardry, Skull and Crossbones, Dying Kingdoms.
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