"Perhaps though they are genuinely in a position of needing to do so, to get the paying customers so as to be able to continue maintaining the game. Re the research, wouldn't that be for the long term benefit of continuing to get customers,…"
"The 'new organization' is doing crowd funding campaign at the moment for a 2.0A good portion of the funding is going to research and to the mobile app. The research is about doing studies to show the game works, which doesn't actually…"
"I don't have high hopes for superbetter.They are spendinga a big proportion of their funds on stuff that doesn't actually improve the game.Gameful 2.0 was a disaster.
I don't expect Superbetter 2.0 to be much better.Sometimes it is…"
"Superbetter has now been taken over by a new organisation, and they are actively working on it :) Including the forum being back!
For a good app, try act companion. It costs $15 but if you don't like it Google play refunds you if you uninstall…"
"I too wish Jane would drop in and light a fire every now and then. Been trying to do that a few years now by offering free prototyping services. Even managed to help a few, but for the most part it's gone to seed. But I still have hope :)"
"Last time I went on SuperBetter it looked like Jane had abandoned it. That is what she seems to do. Start something good and then move onto the next project before making sure that it is successful long term."
We are developing games to help with anxiety disorders. One is aimed at reducing stress by training people in relaxation techniques, getting them to monitor and learn about their anxiety patterns and motivating them to regulary practice…"
"I wonder if Stickk.com would be helpful to you. As I recall, a founder of this website is Ian Ayres, an economist who has done some interesting work on motivation. I used to have a pretty jaundiced opinion of economics (though I once…"
Most people know me as a (check all that apply) ...
When it comes to my game-making career, I'm ...
a newbie (no game experience ... yet!)
Kinds of games I’m best known for making or want to be known for making someday (check all that apply) ...
Anything else you want to say about the kinds of projects or people or organizations you’d like to work with?
I'm toying with the idea of trying to create games that have these goals:
to teach emotional 'literacy', provide education that people can use to foster their psychological and behavioral health, provide some preventive mental healthcare, empower players who have psychological health complaints by giving them gameful self-help techniques.
Games you’ve worked on ...
What abilities would you bring to a collaboration?
PhD in the Neurobiology of Behavior, published author of a new theory of depression, knowledge of the major psychotherapeutic techniques and years of private study trying to understand how they work from a neurobiological perspective.