Miko Charbonneau
  • Female
  • United States
  • Blog Posts
  • Discussions
  • Groups (8)

Miko Charbonneau's Page

Profile Information

Your Pet Monster
Sparkle Monster
Personal URL
Affiliation (company, school, group, e.g.)
UCF/Microsoft/Pretty Smart
If my life story were a game, it would be a cross between ...
Katamari Damacy and Persona 3
Most people know me as a (check all that apply) ...
Game Developer, Game Designer, Writer, Student, The Best Project Manager Ever, The Intern, Researcher, Lifelong Gamer
When it comes to my game-making career, I'm ...
up-and-coming (1-2 games on my resume)
Kinds of games I’m best known for making or want to be known for making someday (check all that apply) ...
Mobile games, Simulations, Active / motion sensor games, PC Games - single player, Art and Experimental games, Card games, Educational games, Health games
Will collaborate for
Creative fulfillment and fun, Big money, A chance at a Nobel Prize
Anything else you want to say about the kinds of projects or people or organizations you’d like to work with?
I am very excited about active/exercise games and how we can make them better. So excited that I devoted four years to it for my PhD research!

I am also interested in education games. I'm currently developing a design document for a computer science puzzle game and would welcome feedback from programmers and non-programmers!

Developing games is important to me as a form of creative expression. I've been working on several games that have helped me cope with difficult periods of my life, and I'm finally in a place to begin implementing them in earnest. I'm very interested in others that express their feelings through game design.
Games you’ve worked on ...
I've made a number of 3DUI game prototypes for my graduate school research, more info can be found on my website http://www.evaliation.net

I have published two games for Android:

Top Dog: Lucky's Charm is a family friendly adventure game about dogs in a day care:

Shark Bait is a tile sliding puzzle game:
What abilities would you bring to a collaboration?
Lots of experience designing interface controls for active games (Wiimote and Kinect). My PhD research is on dance game interfaces, so I know a lot of obscure facts about rhythm and dance games and have made some prototypes myself. Graduate school has trained me in user research and I've designed and run several complicated user studies.

I have interned at Microsoft both as a Program Manager and a Game Designer. I love giving presentations and creating things and I've been praised for my problem solving and team management skills.

I do have a programming background and a bit of an art background, but I prefer design and writing.
Three games you’ve played that have changed your life:
Resident Evil 4
Dance Dance Revolution (3rd Mix)
Linked In Profile

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At 7:04pm on January 15, 2013, Richard Franklin gave Miko Charbonneau a gift
It might hatch, you never know ;)


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