If my life story were a game, it would be a cross between ...
Okami and Tetris
Most people know me as a (check all that apply) ...
Game Developer, Game Designer, Artist, Writer, Startup Founder, UX expert, Lifelong Gamer
When it comes to my game-making career, I'm ...
up-and-coming (1-2 games on my resume)
Kinds of games I’m best known for making or want to be known for making someday (check all that apply) ...
Alternate reality games, iPhone / iPad games, Mobile games, Simulations, PC Games - single player, PC Games - multiplayer, Console Games, Art and Experimental games, Educational games, Health games
Will collaborate for
Experience and mentorship, Money, A chance at a Nobel Prize
Anything else you want to say about the kinds of projects or people or organizations you’d like to work with?
My main interest is in science games for young adults (secondary - post-secondary). I completed a Master’s in Biomedical Communications (medical illustration) with a specialization in New Media. I would love to collaborate with researchers or developers who are interested in curriculum design, the psychology of educational gaming, or science education.
I also have aspirations to eventually create big-budget “entertainment” games based on story concepts I and my collaborators have had for some time. But I’m happy to work my way up to that.
* The Danger Zone ( http://bmc.med.utoronto.ca/~tlulham/dangerzone/ ) – I developed this game for my Master’s Research Project. This is an educational game about food safety aimed at adolescents. It is a mystery-solving game, similar to Carmen Sandiego, where the player steps into the role of a young epidemiologist who must solve an outbreak among a group of teens.
What abilities would you bring to a collaboration?
- new media and web design
- interface design and programming
- visual communication skills
- interactive wireframes
- knowledge of educational design theory
Three games you’ve played that have changed your life:
Final Fantasy VII was my first video gaming experience, and one that I return to perennially. I love the narrative aspects of gaming. But really, this is the game that made me a gamer.
Okami was a game that I loved because it was so uplifting (it’s an action RPG where you play the Japanese sun goddess in the form of a wolf who paints spells in order to restore natural balance to the world. When you run, flowers grow under your feet!) I love games that are active without being violent/gory.
Dungeons and Dragons brought me many of my closest friends and my wonderful fiance. This game also helped me improve my confidence in myself.